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"Origami Simulation" was developed by Shinya Miyazaki when he was a doctor course student at Nagoya University. He is now a professor at Chukyo University. Origami Simulation was written with C/C++ Language and uses OpenGL library. It enables virtual paper folding (Origami) in a standard PC environment. It was developed on Silicon Graphics (SGI) workstation and translated into Windows.
vertex.h | vertex information class |
edge.h | edge information class |
face.h | face information class |
facegroup.h | face group class |
stage.h | fold stage class |
origami.h | top class for origami model |
mainx.cpp | event-driven functions |
origami-gl.zip | OpenGL+ freeGLUT version for VC++.Net |
origami-lx.zip | OpenGL+ freeGLUT version for Linux * |
origami-dx.zip | DirectX9 version for VC++.Net ** |
* Mesa 3D and freeGLUT
have to be installed beforehand.
** DirectX 9.0b SDK has to be installed beforehand.
origami.exe (288k) | Origami Simulation for Windows * |
freeglut.dll (392k) | Save in the same directory as "origami.exe". * |
manualj.html | Manual in HTML format |
origami (118k) | Origami Simulation for Linux |
* "freeglut.dll" is necessary to execute origami.exe.
chiyo1.zip (333k) |
chiyo2.zip (546k) |
chiyo3.zip (639k) |
"chiyo*.zip" is expanded into "chiyo*.bmp". For more information, see manual.
crane.ori | Crane |
plane.ori | Plane |
kabuto.ori | KABUTO |
Duplicate favorate one and rename it "default.ori" to be loaded by Origami Simulation. For more information, see manual.
An Origami Playing Simulator in the Virtual Space
Miyazaki S, Yasuda T, Yokoi S, Toriwaki J
The Journal of Visualization and Computer Animation, vol.7(1), pp.25-42, 1996
Playing "ORIGAMI" in Virtual Space
Toriwaki J, Miyazaki S
Forma, 9, 3, pp.183-191, 1994
An Interactive Simulation System of ORIGAMI Based on Virtual Space Manipulation
Miyazaki S, Yasuda T, Yokoi S, Toriwaki J
Proc. IEEE International Workshop on Robot and Human Communication '92,
Tokyo, pp.210-215, 1992.9
A Virtual Paper Folding Simulator with Curved Surfaces
Miyazaki S, Yasuda T, Yokoi S, Toriwaki J
Insight through Computer Graphics (Proc. Computer Graphics International'94),
Melbourne, pp.50-61, 1994.6